Phasmophobia Sanity Explained: How To Increase It And Prevent Drain

Phasmophobia Sanity Explained: How To Increase It And Prevent Drain


In Phasmophobia, keeping an eye on your Sanity level is critical, as it impacts important game aspects, including when a ghost can start hunting and whether you can safely use a cursed object. There are two measures of Sanity in Phasmophobia: a player’s individual sanity level and the average sanity level of your team. You can track each player’s Sanity level using the Sanity Monitor in the van, as long as you’re playing on a difficulty level that has it enabled.

Your individual Sanity level, which can be tracked via your character’s watch, affects whether you can use a cursed object, as you need to ‘pay’ a certain amount of Sanity per interaction, and having an insufficient amount to do so will result in a cursed hunt (a longer, more aggressive hunt). However, the average sanity level measures the mean sanity level of all the alive players on your team, so even if your Sanity level is high, your friend could have a much lower level, dragging the overall average down. This is important as each ghost has an average player sanity threshold that, when reached, allows it to attempt to hunt. This is typically 50%, though there are some exceptions, with the Demon able to hunt at 80% and Banshee hunts triggered by its target’s individual Sanity level.

So, if you want to delay a ghost hunt as long as possible and continue using cursed objects, you need to keep your Sanity level up. Unfortunately, that’s not so easy, as it can begin to drain from the moment you open the door to a property, with certain conditions, unique ghost abilities, and player deaths zapping your Sanity level even further. Below, we break down how your Sanity level is drained in Phasmophobia, how to increase it, and how to prevent drain.

How Sanity is drained

In Phasmophobia, Sanity is drained in one of three ways: passively, as a result of ghost abilities and events (including killing a player), or by using cursed objects.

How Sanity is drained passively

Phasmophobia player stands in a dark chapel
Wandering around in the dark is a good way to lose Sanity quickly.

Passive Sanity drain primarily applies when you are inside the investigation area, with the main lights of your current room (any lights connected to a wall switch) turned off. The longer you stand in the dark, the more Sanity you lose. The drain rate depends on the size of the map you’re playing, the sanity drain percentage of the difficulty level you’re playing, and whether you’re in the set-up phase.

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