Steve Jobs famously said, “People don’t know what they want until you show it to them.” But I sometimes wonder whether the late Apple CEO would have struggled with predicting what Nintendo fans want.
I still remember the divisive online reaction to the initial reveal of Wind Waker at Space World 2001, when fans hoping to see a more realistic, grown-up Link on the GameCube were met with a cartoony, cel-shaded child Link (quickly dubbed “Celda”) instead.” Of course, that game is now cherished as a classic amongst fans, and it still holds up if you were to fire it up on the Switch 2 via the GameCube Classic library today. Still, skeptics couldn’t get over having caught a glimpse of a tech demo of Link fighting Ganondorf only to be given a stylistically different game instead.
While not at the same level of vitriol, I even recall similar grumbles when what eventually became Breath of the Wild was first teased for the Wii U. The trailer revealed yet another cel-shaded Link–albeit leaning closer to a Ghibli-esque anime aesthetic–which was again different from the more cinematic-looking version with realistic HD lighting seen in the Wii U tech demo.

Yet in recent years, there’s been a 180 in this mindset. After all, many Nintendo fans have literally grown up; if you were a teenager craving more mature games when Wind Waker first came out, you’re now an adult, possibly with kids of your own, and presumably with a wider appreciation of games and aesthetics. Oftentimes, age comes with the understanding that photorealism does not equate to superior art direction. But that has also led to the “Nintendo, hire this man” meme, in which fans who have shared their ultra-realistic remakes of classic Nintendo games are often met with mockery for lacking the whimsical charm in favour of photorealistic rendering techniques in Unreal Engine. That attitude has been the prevailing reaction to the reveal of the Ocarina of Time remake that ended this summer’s Nintendo Direct. Admittedly, the main issue was that the teaser was far too short, given the announcement had been leaked months in advance. However, it also seems as if, after years of decrying that Zelda isn’t mature enough, a glimpse of what is arguably the most realistic-looking Zelda game we’ve ever seen was not what Nintendo fans wanted.



