new musical indie RPG struggles to find its identity

new musical indie RPG struggles to find its identity


Art about the process of creating art is some of my favorite art, so in theory, People of Note should hit all the right notes. Sometimes, it does. It’s a musical RPG built around the journey of discovering how to break through and create something meaningful to you and, hopefully, something other people will find valuable as well. Yet, somewhat ironically, People of Note struggles to articulate that message in a meaningful way — or occasionally even articulate it at all.

Developed by Iridium Studios, makers of the 2015 RTS game There Came an Echo, People of Note is a narrative-heavy RPG set in a world where music literally is everything. By “narrative-heavy,” I mean it’s almost 80% visual novel (the story is clearly Iridium’s focus), 15% combat, and 5% light dungeon-crawling. And by “music literally is everything,” I mean literally everything.

Fret telling Cadence that art doesn't exist in a vacuum in People of Note Image: Iridium Studios/Annapurna Interactive

People of Note is set in the fictional realm of Note, which is segmented into city-states named and and themed after genres. The people of Note pattern their lives after their favorite bands, which don’t change their sound, because art has hit a point of stagnation. Fans demand more of the same, and creators provide it because it’s safe and easy. Onto the stage steps Cadence, People of Note‘s protagonist — or she tries to. Her dream is winning this world’s equivalent of American Idol (a contest show called Noteworthy) and proving art shouldn’t conform to expectations, but she needs help figuring out how to do that. Off she goes around the world to learn how other people think and perform, with each chapter dedicated to a new city and a musical specialist there who Cadence leans on as a mentor (and inevitably folds into her RPG party).

This is where People of Note starts to go off-key. Cadence learns lessons too quickly, and her faults that seem so prominent at the start — prioritizing fame over passion — rarely conflict with her mission or prompt any moments of serious reflection. So you have someone who nearly always knows the right answer and arrives at that knowledge almost instinctively, which makes me wonder why she even needed to travel and expand her horizons in the first place.



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