Valve rolled out a massive update for its lane-based multiplayer hero shooter Deadlock on Tuesday and in doing so helped boost the still-kind-of-unannounced game to its biggest concurrent audience to date. Deadlock‘s new City Never Sleeps update introduces a new map, six new characters, and a bunch of new creeps — aka Neutrals and now officially known as Haunts.
Shortly after Deadlock‘s new update went live, player counts surged past 228,000 concurrents, an all-time high for the game, according to SteamDB.
Valve provides an update on Deadlock’s progress
Alongside the City Never Sleeps update, Valve also issued an update on the game’s overall development, which appears to be nowhere near completion. After January’s Old Gods New Blood update for Deadlock, Valve said, “we felt that there was still a good amount of work we wanted to do on the core game itself before we moved onto more polish phases of the game development (like updating older hero artwork).”
The Deadlock team says it’s been working on a number of features in parallel, some of which are included in City Never Sleeps.
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