The Blood of Dawnwalker Won’t Run at 60fps on Console, Even on PS5 Pro

The Blood of Dawnwalker Won’t Run at 60fps on Console, Even on PS5 Pro


Developer Rebel Wolves has revealed footage of its highly anticipated RPG, The Blood of Dawnwalker, running on consoles, along with the graphics modes available at launch. None will hit 60fps, however.

An action role-playing game set in 14th century Europe in which you play as Coen, a half-human, half-vampire attempting to save his family, The Blood of Dawnwalker is one of 2026’s most exciting-looking games and is set to launch on PC, PS5, and Xbox Series X/S on September 3.

But anyone choosing to play on console won’t get quite as smooth a gameplay experience as those on PC, it would seem — even on the beefier PS5 Pro and Series X machines. A new trailer reveals the different performance modes available on each Sony and Microsoft machine. They are:

PS5 Pro

  • Quality: Dynamic 4K, Targeting 30fps
  • Balanced: Dynamic 4K, Targeting 40fps

PlayStation 5 Pro offers enhanced visual quality across both modes.

Base PS5

The Blood of Dawnwalker isn’t the only game people are talking about in regard to framerate, with the biggest game of the year, if not decade, GTA 6, also at the centre of a 60fps conversation. Perhaps we’ll find out more about this from Rockstar next week during the Extended Look debuting on Netflix. That will certainly distract from the recent spate of leaks hitting the game.

Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social.




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