
Whether you’re a veteran gamer or not, it’s okay to admit that Motion Twin’s 2018 roguelike-metroidvania Dead Cells is kinda hard. So much so that, eight years later, acclaimed filmmaker and avid gamer Guillermo del Toro has implored the studio to make it a little more forgiving for “the elderly players.” Well, Motion Twin heard the phone ringing, saw the caller ID, picked the phone up, and granted del Toro’s wish–or, rather, reminded him this option already exists.
In a July 29 IGN interview, del Toro quite literally begged the French developer to make a version of the game that doesn’t include respawning. For him, dying and restarting made it difficult to both explore the world and make tangible progress.
“Dead Cells was really interesting to me,” del Toro said. “I just hate respawning, because you only get about 35 levels and then you start again. You get faster, but please, do a version without respawning for the older, for the elderly players. I’m available. Contact me and send it to me, please. I beg you!”

