
Battlefield 6’s next big update, 1.4.1.0, is launching on July 21, introducing Season 4 : Pacific Front and a naval warfare system. The update also brings back a feature that Battlefield hasn’t had since 2005’s Battlefield 2, and it looks like a Top Gun crossover is coming as well.
The old feature that’s coming back is two-seater, fixed-wing jets. No Battlefield game since Battlefield 2 has had those, according to Eurogamer, but they are finally coming back, or at least that’s what fans are surmising based on the Season 4 announcement trailer.
As for the Top Gun crossover, at the end of the trailer, it’s plainly obvious that EA is teasing this with Harold Faltermeyer’s Top Gun music and general Top Gun imagery.
As for what is explicitly confirmed for Season 4, players can expect a new map, Tsuru Reef, which takes place in a massive Pacific archipelago with land, naval, and air warfare possibilities. That’s fitting because Season 4 introduces naval combat to the game, along with a wave system that makes your boat rock up and down to alter sightlines and make combat more challenging.
Another map, the fan-favorite Wake Island, is making a return in Battlefield 6’s new Season 4 as well, but not at launch.
The new vehicles in Season 4 are the four-seat RCV-90 patrol boat and the 7.7m NSW RHIB: a fast, four-seat boat featuring a mounted machine gun. There are new weapons as well, including the BROD 3, EF88, and VSMM, along with more attachments.
Season 4 launches on July 21. You can see the full patch notes below.
Battlefield 6 Season 4 patch notes
PLAYER:
- Slide activation now requires a slightly higher movement speed, reducing cases where sliding could trigger without sprinting first or while crouch-sprinting.
- Sliding no longer retriggers when the crouch hold input remains held after an initial slide.
- Sliding no longer triggers when landing from a fall or jump if the crouch hold input was released before touching the ground.
- Soldier visual effects while swimming and resurfacing have been updated
- Spawning on a squad mate in crouch stance now deploys you in crouch stance as well.
- The soldier no longer slowly blends into position after mounting an object in the world.
- Weapon attachments are now less likely to appear floating when using soldier skins.
- Zipline and flash effect animations now behave as intended while spectated in first-person.
Swimming has been revamped for Season 4, with reworked animations, updated physics, improved wave behaviour, and support for Drag and Revive in water.




