
Crimson Desert arrives this week as a modern-day Atlas, carrying a world of hype on its shoulders. The reviews are out, and you can now get a sense of what it’s actually like to play this thing. Well, mostly. Based on our experience, most reviews you’ll read today cover the Windows PC version of the game, not the PlayStation 5 or Xbox Series X versions.
Polygon was given access to Crimson Desert on Steam in early March. PS5 and Xbox Series X copies, we were told, would not be available until launch. To pull the curtain back a tad, this is atypical for major games. Yes, console copies of games might come in later than PC copies; Microsoft and Sony tend to have stricter certification requirements than Valve, meaning it’s easier for publishers to send out PC codes. But for multiplatform games, reviewers generally get a chance to play the game on all of those platforms ahead of release.
To some, the situation is similar to the 2020 review cycle around Cyberpunk 2077. Ahead of release, developer CD Projekt Red only made PC versions of the game available to critics. Reviews at launch were glowing. But it turned out the PS4 and Xbox One versions of the game were disastrously dysfunctional. Sony pulled the game from the PlayStation Store and offered refunds to buyers, and CDPR apologized for the state of its release, admitting in an investor call that its console release was the “wrong approach.” (It took a few years, but Cyberpunk 2077‘s console versions have a good reputation now.)




