John Wick, Warhammer 40K Dev Says It Had To Reject Mysterious IP Twice: "It Would Shock The World"

John Wick, Warhammer 40K Dev Says It Had To Reject Mysterious IP Twice: "It Would Shock The World"



Saber Interactive has worked on a number of famous franchises over the years, but the company has not said been able to take on every partnership possibility. In an interview with IGN, Saber’s chief creative officer Tim Willits said, “If I could tell you the game that I turned down twice, it would shock the world.”