Major Video Game Franchises That Never Recovered After One Bad Game

Major Video Game Franchises That Never Recovered After One Bad Game


After waiting years, or even decades, it can be an amazing feeling to see a franchise return with a good game. For example, 2025 was a big year for reviving the Ninja Gaiden franchise, complete with two new games—Ninja Gaiden 4 and Ninja Gaiden: Ragebound — and a remaster, Ninja Gaiden 2 Black, with all three receiving good reviews.

Rico in Just Cause 4

6 Decent Games That Are Remembered As Franchise Killers

Can these franchises ever make a comeback, or did the following games kill off any potential of a return?

That’s the dream for fans and developers, but not every franchise can come back with a bang, especially if they release a game that’s so bad, it upends the entire brand. These franchises may return with a cool new game someday, but for now, their fates are sealed because of one bad game.

Dino Crisis

Beyond Extinction

  • First Game: Dino Crisis (1999)
  • Disastrous Game That Spelled The End: Dino Crisis 3 (2003)

Dino Crisis debuted on the PS1 in 1999 as a Jurassic Park-like version of Resident Evil. The first two games on PS1 were widely praised, seemingly opening up the door for yet another huge horror franchise for Capcom, but then the next generation of consoles saw a dip in the franchise.

Dino Stalker was released in 2002 as an on-rails light gun spinoff, which not too many liked. However, since it had a different name and it was a spinoff, it didn’t hurt the brand too much. On the other hand, Dino Crisis 3, released on the original Xbox in 2003, was a huge blow for PlayStation fans. The game was critically panned in most gaming magazines and early websites at the time for having poor camera angles and weak gameplay overall, which killed the franchise right then and there.

Duke Nukem

All Out Of Bubblegum

  • First Game: Duke Nukem (1991)
  • Disastrous Game That Spelled The End: Duke Nukem Forever (2011)

Most gamers may not know this today, but Duke Nukem started as a side-scrolling shooter for MS-DOS computers in 1991. While that game was fine, the series would explode a few years later with Duke Nukem 3D in 1996, also for MS-DOS computers. It provided something fans of Doom and Wolfenstein 3D were missing: humor.

The titular Duke was popular because of his catchphrases, and the games were beloved for their action and scantily clad women. For several years in the 90s, Duke was king, and even the ports and remasters received well by critics. What didn’t review well was Duke Nukem Forever, a sequel that took over a decade to develop. When it was released in 2011, no one thought it was worth the wait, thanks to poor humor that did not age well and a disappointingly short campaign.

Final Fight

From Brawling Champion To Dud

  • First Game: Final Fight (1989, Japan)
  • Disastrous Game That Spelled The End: Final Fight: Streetwise (2006)

Final Fight premiered in arcades in 1989 in Japan and a year later in North America as a big new beat ‘em up franchise. The trilogy was met with praise from fans who went to arcades and spent their quarters like there was no tomorrow. On consoles, there was a cuter version called Mighty Final Fight, along with eventual ports of the main series.



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