Ubisoft has warned of falling company revenues and said it’s seen that “many new games are struggling to stand out” as players turn away from traditional full-price releases.
Projects that would previously have stood out are now finding it tough to “achieve the sales they may once had had,” Ubisoft wrote in a new UK financial filing (thanks, CityAM), which blames a wider change in taste among players.
Explaining that the “traditional ‘full game model’ of selling a single £50-60 [$65-$80] game to a consumer as a one-time purchase” was continuing to “become less ubiquitous”, Ubisoft said players were now opting to spend their time and money in other ways, such as “subscription services, long-running Games As A Service titles, Free to Play Games and cloud streaming.”




