World of Warcraft Forever November 9 Hotfix Will Make Zones Less Crowded

World of Warcraft Forever November 9 Hotfix Will Make Zones Less Crowded


World of Warcraft Forever has been incredibly popular, and has gone down as the biggest WoW launch in history. It’s little wonder, then, that some zones are absolutely packed with players — but thankfully, Blizzard has implemented a fix.

In a hotfix last night, Blizzard lowered the population in overcrowded zones, which should give players more of a chance to get quests done without competing with a hundred other players to tag a spider. In the developers’ notes, Blizzard also noted that “We’ve made this an even bigger change on the PvP ruleset, following feedback from players that they felt overcrowded in several places. We will continue to monitor how zones feel and make further adjustments as necessary.”

Unlike past versions of WoW, which had a variety of servers available, World of Warcraft Forever has one server that’s divided into different rulesets: PvP, PvE, RPPvP, RP and Hardcore. Instead of dividing players among different servers, Blizzard uses layering to group people into different instances of the world. And because WoW Forever’s whole thing is being surrounded by other players, Blizzard seemingly opted to try and get as many people into each layer as possible without causing problems.

World of Warcraft: Forever Screenshots

However, while it’s fun to see hundreds of players running around each zone, this approach has caused some issues. Some people on the PvE rulesets have reported difficulties in being able to finish quests, especially in the earlier zones, as they have to compete with dozens of different players to get anything done. But the problem is especially bad for players in the PvP rulesets because of a faction imbalance.

At least here in the US, The Horde is much more popular than The Alliance, and that’s causing problems. For Alliance players, they’re outnumbered when they’re questing in the world, which means they get killed instantly in later zones. For Horde players, they can’t create new toons, because Blizzard is throttling character creation to try and preserve faction balance.

Blizzard Community Manager Kaivax has addressed this in a seperate note last night, saying, “It’s vitally important that the PvP rulesets in WoW: Forever have balanced factions where both factions vie for supremacy, creating memories of epic victories and stunning defeats that we all remember for years to come. While even the most extreme case in a region is currently at roughly a 55/45 split, that is not as close as we want it to be.” Blizzard wants to get that balance as close to 50/50 as possible.






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