The problem is likely supply, not demand.
Despite the RAMaggedon crisis and tariffs that are making its PS5 consoles expensive and hard to get, Sony’s gaming division had a solid quarter. While the company only sold 2.6 million PS5 consoles in Q2 2026 compared to 4 million the year before, game sales and PlayStation Network services were up. The result was a nine percent increase in revenue and 83 percent boost to profits year-over-year. However, the sales drop was likely due to supply issues that may bite the company harder once Grand Theft Auto VI drops on November 19.
Overall, game sales were up 9.8 million units over the same quarter last year, in both first- and third-party games. Digital downloads, a huge point of controversy for Sony this year, accounted for 78 percent of full-game software sales, up from 72 percent in the same period last year. All told, Sony software sales amounted to 708.5 billion yen ($4.48 billion) this quarter compared to 629.3 yen ($3.98 billion) in the same 2025 period. Network services also grew by 19.5 percent to 218.3 billion yen ($1.38 billion).
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