5 Classic Nintendo Games That Are So Good They Never Need a Remake

5 Classic Nintendo Games That Are So Good They Never Need a Remake


Video games have been around for so many decades that the next time you sit down to play one, you’ll have tens of thousands of terrific options to choose from. A lot of us find ourselves playing newer releases when the time rolls around, because older titles have slipped from our minds. But they can also provide ample entertainment, if we give them a chance.

Some of those old games will feel rough, and may include mechanics or stage designs we find difficult to enjoy. Others hold up remarkably well, to the point where the most we might ask for is a slight resolution adjustment, or a few quality-of-life improvements. Otherwise, they’re nearly perfect. In case you’re looking for titles that fit that bill today, here are five classic Nintendo games so good they never need a remake. Just keep making them available wherever you can, Nintendo, because they’re fine exactly as they are.

5

Super Mario World

super mario world Image: Nintendo EAD/Nintendo

Release date: Nov. 21, 1990

The Super Nintendo launched alongside Super Mario World. The pack-in game was a revelation, designed to perfectly utilize a bunch of new hardware perks. Sprites scaled. Parallax scrolled. Players could tap a shoulder button to let Mario look ahead and see upcoming hazards before they were all up in his face. Colors were richer and more varied.

All of those elements made exploring Dinosaur Land a true joy, but the game was more than just a technical marvel. Stages were packed full of secrets, like alternate exits that revealed huge shortcuts or hidden maps, such as Star Road and the Special Zone. And when Mario took to the air, you could control the speed of his flight, allowing him to gently glide or dive bomb enemies. He hopped onto a dinosaur we know as Yoshi (his real name is actually quite different), which had special abilities of its own. Today, artists attempting to modernize the affair might paint more detailed backgrounds and provide welcome depth, but the game doesn’t need any of those enhancements to entertain..

a link to the past Image: Nintendo

Release date: Nov. 21, 1991

As all eyes turn toward The Legend of Zelda: Ocarina of Time remake, fans are swapping stories about their earliest memories with the franchise. The original version of that game offered no shortage of spectacular moments, from the journey into the Great Deku Tree at the very beginning (Link’s first foray into a genuinely 3D dungeon), to the twisting corridors of the Forest Temple, to the shadowy ledges and false security of the Shadow Temple.

Some of us started with the series much earlier, and we still remember different highlights. The Legend of Zelda: A Link to the Past turned an evening rainstorm into the most memorable opening the series had ever seen, as Princess Zelda pleaded for a hero to save her from the palace dungeon, where an evil wizard had imprisoned her. It showed us a lively village populated by the citizens of Hyrule, then gave us a glimpse of its corrupted half in the Dark World.

Dungeons were full of unique puzzles that forced us to think strategically in order to properly engage with them, rather than simply pushing on every block in sight and hoping one of them revealed a staircase. We revisited familiar rooms on catwalks at higher levels, dropped into pits to descend to lower floors. We struck switches to lower walls and struck others to raise them once again. It might not have been 3D, but each location felt real enough that it didn’t matter.

Every little animation contributed to the overall story. Little details, like an arrow vibrating when it is fired and becomes embedded into a wall, showed the developers considered every aspect they could while crafting a game to remember. A modern update, done properly, could elevate all of that to the next level. But if one never happens, we’ll be just fine. The foundation remains solid, and one more trip through that version of Hyrule never sounds like a bad idea.




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