GOTY 2026’s Final Nomination Is a Battleground of 8/10 Games

GOTY 2026’s Final Nomination Is a Battleground of 8/10 Games


Has 2026 been a vintage year for games? Arguably not. There’s been plenty of good stuff to play, there always is. But, at this late stage in the year, we’ve yet to see any games that rise above and make a bid for modern classic status. There’s been no Clair Obscur, no Baldur’s Gate 3. And average review scores, across the board, are down. At present, only three new games — not remakes or reissues or expansions — have attained the magic 90-plus rating on review aggregation site Metacritic.

One rung below this level, though — alright, maybe two rungs below, after the likes of Resident Evil Requiem and Fire Emblem: Fortune’s Weave — exists a mass of big games that were solid, impressive, and roundly satisfying, all of which got good-but-maybe-not-great reviews from critics. This is where we find all of 2026’s blockbuster hopefuls that aren’t Grand Theft Auto 6 on one side, or critical misfires like Marvel’s Wolverine and Crimson Desert on the other. There are loads of them. And they’re all pretty great.

James Bond smirking at the camera in the final scene of 007 First Light. Image: IO Interactive via Polygon

007 First Light. Gears of War: E-Day. Star Wars: Zero Company. Pragmata. Saros. Onimusha: Way of the Sword. Nioh 3. Control Resonant. The Blood of Dawnwalker.

All these games are rated between 87 and 83 on Metacritic. That is a shade lower than the level of critical acclaim that is usually attached to games that are nominated for Game of the Year at The Game Awards. But otherwise, they are (mostly) all perfect Game Awards GOTY bait. They all have strong storytelling and production values, and (with the exception of Zero Company, a strategy game) they all sit somewhere on the continuum between action game, action-adventure, and light RPG. I call them the 85 Club, after their average score — a spot where game after game after game just kept landing this year.

On one level, this is disappointing. I’ve already complained that 2026 has yielded basically only one surefire GOTY nominee (Requiem) while we all endure the long wait for GTA 6. From another point of view, it’s fantastic. Here is a broad swathe of high-quality entertainment, in or near enough the gaming mainstream, that I would feel comfortable recommending to almost anyone.

The fascinating thing about this phenomenon, from a Game Awards punditry perspective, is figuring out what to do with all these games. Qualitatively, there’s a cigarette paper between them, and yet at least six of them are in realistic contention for a GOTY nomination.




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