Every long-time gamer has a series or two that has wormed its way into their heart for life: the ones for which we’ve probably bought the special editions, collected the merchandise, and maybe even branded our skin with through commemorative tattoos. For me, those series would probably have to be Resident Evil and Final Fantasy.
8 Best Final Lines In Final Fantasy Games
The Final Fantasy games sure know how to end off their stories with one final impactful line, with these being among the most effective.
One thing that sets Final Fantasy apart from a lot of long-running series, in my eyes, is the fact that it’s largely not concerned with maintaining a wide, interconnected and increasingly confusing narrative. Each mainline release is, primarily, a standalone affair, which helps Square Enix to explore a range of changeable mechanics and differentiate the games. Players, meanwhile, can return to their favorites over and over again, which is exactly what I do with the following games.
Final Fantasy 7
There’s Always Something New To Try With Materia
I’m an enormous fan of the RPG genre, and Final Fantasy 7 was the game that really started me on that path. It wasn’t my first Final Fantasy game, but it was the first one I owned for myself, and it was definitely one of the greatest gaming purchases I’ve ever made. Perhaps the series’ most beloved game, the tale of the ever-popular Cloud, Sephiroth, Meteor, and whether the planet ultimately likes humanity or not is the stuff of legend.
The first two installments of the remake trilogy will have understandably made it very difficult for many to return to the original, which is wretchedly ugly and more than a little clunky in comparison. Nonetheless, I try to make it a point to enjoy a full playthrough every year. Sometimes, I’ll aim to make it harder for myself with rules like initial equips only, and other times I’ll try to be as overpowered and overleveled as I can reasonably make myself. I might engage with every side quest in a lengthy run, or simply blast though the main story as quickly as I can. Theming characters around Job classes is also a common way to twist the deeply customizable Materia system into interesting new shapes.
Final Fantasy 3
Luneth And Company’s Endless Career Changes
On the subject of Job classes, this mechanic was critical to the first games in the series in particular. Assigning a Job class determines all sorts of parameters for a party member, including their stats, abilities, the type of equipment they can wield, and the magic spells they can learn. The available Job classes and the means of acquiring them differ from game to game, but in Final Fantasy 3, they are bestowed by the crystals at pivotal points in the story (after dungeons typically). Each crystal, bearing the elements Earth, Water, Wind, and Fire, bestows a new crop of Jobs on the player, allowing them to be assigned to different party members.





