A Marvel’s Wolverine player has discovered a glitch that allows for out of bounds exploration right up to the edges of the map.
Warning! Spoilers for Marvel’s Wolverine follow…
A YouTuber called “Turned” published a video showing how Logan is able to climb up and over a seemingly innocuous building to go out of bounds in the mission, The One That Got Away. From there is a huge area to explore — much bigger than the linear play space would suggest — packed with all sorts of fun out of bounds gubbins, such as floating trees, ground that may or may not lead you under the map, and of course, glitchy collision. Turned makes their way to the boundaries of the map, where the ground squares off.
Youtuber Turned is demonstrating how there are glitches through which you can actually check the areas of map which were planned for the game.
It seems like the game was much more ambitious at one point and scaled back to be a safer/smaller game. pic.twitter.com/I1DuAMb11a
— eppy (@epppyyy) September 16, 2026
Turned then published another video showing a similar out of bounds glitch in the Japan environment. By simply jumping over some trucks, Logan can leave the mission area and avoid triggering the automatic respawn.
There’s more fun glitchy stuff here, including cars that phase through walls. In the video, Turned follows the cars, which just keep driving straight forward until they despawn. What a sorry existence. The pedestrians don’t seem bothered though.
Things then get weirder — Turned explores buildings with no interior, views floating NPCs, and that old chestnut, the T-pose. The out of bounds areas for Japan are more detailed than the The One That Got Away mission, complete with eating areas and shops with interiors.
Read Full Article At Source


