John Carpenter’s Toxic Commando’s launch came in below publisher Focus Entertainment’s expectations, but for Saber Interactive it was successful in commercial terms — and according to development chief Tim Willits, the tech work done for it will go on to benefit the upcoming Warhammer 40,000: Space Marine 3.
Toxic Commando builds upon Saber’s proprietary tech to present a zombie swarm for co-op players to gun down. It’s technology used for Saber’s World War Z, for the Tyranids in Space Marine 2, and will once again be utilized for the upcoming Space Marine 3.
In its recent financial report, Focus owner Pullup issued a somewhat downbeat note on Toxic Commander, which came out in March. But in an interview with IGN at gamescom, Saber’s Tim Willits was more positive, confirming it was a profitable project for the company.
“We’re really happy with it,” he began. “Focus’ opinion, they’re a publicly traded company, so they have to say what they have to say. We’ll leave that to them. But for us, we’re really excited about it. We have some new stuff coming out. We actually have a good playerbase.
“It brought more people into the Saber universe. When I say Saber universe, it’s people that fall in love with one game who now start to look at us, like Space Marine 2 with our 14 million players. It’s f***ing ridiculous. Just a few! And then World War Z, remember that’s 30 million people that played that game. It’s nuts. More people played that game than saw the movie or read the book.”
Willits went on to say that the tech improvements made for Toxic Commander will be further improved for Space Marine 3. Indeed, you can trace a line from World War Z through Space Marine 2 and Toxic Commando right to Space Marine 3.
“[Toxic] was a well-made game that was fun to play, and it shows people what we do really well,” Willits said. “It shows people that Saber games are enjoyable to experience with your friends. It’s over-the-top. It built on our technology. You’ll see more of that in Space Marine 3. You can see the progression with our technology moves. I feel that it was a good brick in that Saber wall.
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