Years before the iPhone debuted in 2007, Square Enix began developing Final Fantasy and Dragon Quest games for Japanese mobile phone networks. Games like Before Crisis: Final Fantasy VII were built for Japan’s then-advanced flip phones, with gameplay mechanics reliant on hardware like a camera phone.
It took only a few years for touchscreen smartphones to eclipse the popularity and viability of flip phones for video games. RPG franchises like Final Fantasy, Dragon Quest, and Fire Emblem all have wildly popular mobile entries. But one RPG franchise, developed natively for mobile phones, is often overlooked. Over 15 years ago, Zenonia proved that mobile phones could run complete, console-worthy games — without ties to an outside IP.
Developed and published by Gamevil, Zenonia first launched in 2008 for mobile phones in South Korea. It reached the United States’ App Store in 2009 and the Google Play Store in 2010, before getting Nintendo DSi and PlayStation Portable ports. A few years after dropping off several mobile game stores, such as the iPhone App Store, gamers can once again experience Zenonia’s classic RPG gameplay on PC.
Graphically, Zenonia 1 resembles early Zelda games — like an upgraded version of A Link to the Past. The main character, Regret, looks like an early Cloud Strife design, with spiky blond hair and a massive greatsword. Regret is a fairly typical RPG protagonist, embarking on a fairly typical RPG story: he’s a 17-year-old boy trying to find out how his adoptive father died.
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