Osiris Reborn Looks Like the Best Video Game Adaptation Ever

Osiris Reborn Looks Like the Best Video Game Adaptation Ever


You can’t jump in The Expanse: Osiris Reborn, the upcoming third-person shooter set in James S.A. Corey’s expansive universe of interplanetary politics.

There’s precedent here: You can’t jump in the original Mass Effect trilogy, the games to which Osiris Reborn is frequently (and rightfully) compared. But there’s also a lore implication; most scenes in The Expanse are set in spaceships, on space stations, or at lunar ports with variable gravity. Its characters regularly wear magnetized boots so as to stick to the ground. Jumping? Not exactly recommended.

To be clear, this rationale does not come directly from developer Owlcat Games. At Gamescom 2026, I recently played 90 minutes of a mid-game level of The Expanse: Osiris Reborn. A producer watching along would not officially confirm or deny series lore as the reason why you can’t jump in the game. But it nevertheless struck me (hi, big fan of the show) as a small detail showing Owlcat is creating what could be one of the most faithful gaming adaptations ever.

The Expanse: Osiris Reborn is a brand-new story in Expanse lore

Three characters chat on a tram in The Expanse: Osiris Reborn Image: Owlcat Games

The Expanse: Osiris Reborn takes place concurrently alongside events from seasons 1 through 3 (or Leviathan’s Wake and Caliban’s War, for the book readers out there). You don’t play as James Holden and the (in)famous crew of the Rocinante. Instead, you’re a custom character, joined in your party by your identical twin, named J, and a suitably BioWare-like cast of misfits. Though you’re not a major player in timeline-critical events, you experience many of them from a different perspective. And yes, characters like Holden do appear in the game in various capacities, though none showed up during my preview.

Much ado has been written about how combat in The Expanse: Osiris Reborn mirrors combat from the first three Mass Effect games: third-person, cover-based shooting where you direct two squad mates to perform various strategic actions. Having played it myself now, yes, everyone was right — and the combat rules.




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