Double Fine, the studio behind games like Psychonauts 2, Keeper, and Kiln, announced Tuesday that it’s laying off 23 developers after Xbox divested from it.
“As a small, tightly-knit team, these actions are not taken lightly,” said Double Fine founder Tim Schafer in a statement posted on the studio’s Bluesky account. “Only the survival of our studio would ever make us consider such a painful action. Our transition to becoming an independent company also means becoming a size that we can sustain.
“The people we are losing are all important. They all made an impact on our games and culture, and they will be missed.”
Double Fine became independent earlier this month as part of a massive Xbox restructuring that is affecting thousands of game developers and multiple game studios. According to Bloomberg reporter Jason Schreier, who first reported the news, around 90 people were employed at Double Fine at the time of the layoffs.
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