Engadget Indie Pitch: I’M YOUR HOST

Engadget Indie Pitch: I’M YOUR HOST


What’s your game called and what’s it about?

Our game is called I’M YOUR HOST. It’s an audio deduction game where you use a custom OS to restore a series of lost podcast episodes.

How big is the development team?

Three of us at Calligram Studio. Eleanor Summers is the artist, Alexander Smith is the sound designer and composer, and I, Jigmé Özer, do the rest.

How long have you been working on it?

About two years. We started pretty much after Phoenix Springs was released in late 2024; it was our first game and it was in development for seven years. The idea with this one was to have a short, manageable scope. Fingers crossed it’ll be ready in a handful of months.

What’s the origin story of I’M YOUR HOST? Share what inspired you.

I’ve done a lot of video and audio editing in the past, and I’ve always been fascinated by the bits that don’t make it into the final cut. The dailies, or BTS footage, the bad takes. All the stuff left on the cutting room floor. It’s like a liminal space between the worlds of reality and fiction. The idea with I’M YOUR HOST is to give players a straightforward linear narrative through the structure of the podcast episodes, but also to let them sense a parallel story emerge via discarded interviews, field recordings, and other audio clips. 

Editing is essentially manipulation. It’s a big theme of the story, which revolves around paranoia and technological coercion.




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