Forza Horizon 6 early access release is a huge hit and could change how games are sold

Forza Horizon 6 early access release is a huge hit and could change how games are sold


Forza Horizon 6 just had a massive launch weekend — and, technically, it isn’t even out yet. Playable via its Premium Edition since Friday, May 15, ahead of its official release date on Tuesday, May 19, Playground Games’ racing sequel has racked up impressive player numbers already. Some have speculated that it has raked in over $140 million in revenue during this early access period; that’s not accurate. But this is still a huge success that could change how games are sold in future.

The numbers posted by the game over the weekend would be respectable for a full launch. On Steam, Forza Horizon 6 saw a peak of more than 180,000 players online on Sunday. This is well inside the top 10 for the platform this weekend, and more than double the lifetime peak of Forza Horizon 5, which topped out at 81,000 concurrent Steam players at launch.

Steam is only one of the places you can play Forza Horizon 6 right now. It’s also available on Xbox, of course, and the PC version can be bought and accessed via the Microsoft Store and Xbox app. Those platforms don’t share detailed player data like Steam does, but thanks to Forza Horizon 6‘s own stat tracking, it’s possible to get a sense of how big the game’s early access audience really is: at least 1.5 million players.

There’s a speed trap — a world activity in which you aim to hit an MPH target on a specific road — unlocked at the start of the game that technically isn’t compulsory, but you would really have to go out of your way to avoid it. Like all Forza Horizon speed traps, it logs the speed of every single player that passes through it. On Saturday, a member of the DayOne community spotted that leaderboards for this trap — the River Split Speed Trap — showed 1.2 million players had logged a time. I just checked again; as of this writing, on Monday, the number stands at 1,522,434 players.



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