Dark Souls 3 remains a work of art that refuses to fade, a decade later

Dark Souls 3 remains a work of art that refuses to fade, a decade later


Even after ten years, the fire of Dark Souls 3 has yet to fade. It’s no secret that Elden Ring, FromSoftware’s latest hit, has quickly eclipsed the third and final entry in its beloved Souls series, and some argue Sekiro: Shadows Die Twice already made a significant mark well before it. Yet Dark Souls 3’s legacy quietly persists in the background, its crumbling canvas of a world still standing unchallenged to this day.

There’s something about its apocalyptic tone that makes this game hit so much harder than Elden Ring. From the dragon-infested spires of Lothric to the bubbling muck of Farron Keep, Dark Souls 3 presents one of FromSoftware’s bleakest settings: a primordial soup of kingdoms caving in on themselves over countless eons. And yet, it feels as alive as it does ravaged, offering a raw, intimate look at some of the franchise’s most storied ideas, distilled to their final form.

A shot from Dark Souls 3 featuring the location called Earthen Peak from Dark Souls 2 Image: Bandai Namco/FromSoftware

That atmosphere is only heightened by the way Dark Souls 3 plays and sounds. Combat is far sharper and more urgent than its predecessors, blending the deliberate weight of Dark Souls with a newfound speed that makes every encounter tense. The attack patterns of certain bosses often match their haunting musical scores, as with the mournful swells of the Abyss Watchers and the apocalyptic crescendo of the Soul of Cinder. The soundtrack elevates the action, twisting every battle into a tragic performance rather than a simple test of skill.



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