The Covid-19 pandemic shone a spotlight on the diverging fortunes of video games and Hollywood.
While the former thrived during lockdown, the latter had difficulty adapting, with cinemas still now looking for ways to draw audiences.
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The Covid-19 pandemic shone a spotlight on the diverging fortunes of video games and Hollywood.
While the former thrived during lockdown, the latter had difficulty adapting, with cinemas still now looking for ways to draw audiences.
All of this highlights the importance of the autumn and holiday season for the video game industry.
This time of year is akin to the summer for movie studios, as publishers unleash a torrent of video games.
Indie titles such as Hades II and Hollow Knight sequel Silksong have drawn buzz, while other established franchises have also made noise over the past few months.