One of the biggest issues with mainline Pokémon games is that you’re often so focused on catching, battling and trying to be the very best that you don’t have time to stop and smell the flowers. But in Pokémon Pokopia, you’re rewarded for doing just that while building a loving community of friendly monsters. The game is one part Animal Crossing and one part Dragon Quest Builders sprinkled with a touch of Minecraft and Stardew Valley. he result might be one of the coziest, most wholesome life sims on the market.
Setup and gameplay
In Pokopia, you play as a Ditto, who has awakened to a world where all the other humans and Pokémon have mysteriously disappeared. Naturally, the loss of your trainer has inspired you to take the form of a person (well, as best as a Ditto can). You work together with the only other soul around, Professor Tangrowth, to figure out how to revitalize this once thriving town. As you explore, you learn to create habitats from a mix of shrubs, trees and anything else you can scavenge. You can also create new homes for the missing Pokémon and lure them back, slowly converting the wasteland into a bustling place full of life and excitement. It’s a simple but extremely rewarding gameplay loop, and as you make friends with the returning monsters, they help you on your quest by teaching you skills that allow you to continue shaping and manipulating the environment. They also provide handy items and building materials.

Some Pokémon like Squirtle can even teach you new moves that you can use to manipulate your environment. (Nintendo / Engadget)
This is where the other main gameplay cycle comes in, as the entire world is made up of blocks that you can excavate or rework to your heart’s content. Not only does this let you customize your environment, it also serves as a way to traverse the world. See a shiny treasure on the other side of a river but you can’t swim there? You can simply build a bridge instead. And just like in Minecraft, you can use raw materials to create all sorts of fancy blocks and furniture so your homes look exactly how you want. When compared to games like Animal Crossing, I found I actually prefer Pokopia’s flavor of world-building a touch more, as it relies slightly more on building and exploring and less on decorating.

In order to lure Pokémon to your town, first you need to build a home they’ll want to live in. (Nintendo / Engadget)








