Baldur’s Gate 3 and other RPG fans are flocking to Larian Studios’ older titles following the company’s reveal of a new Divinity game. The largest spikes in player activity were seen in the two Divinity: Original Sin games, which most closely resemble the Baldur’s Gate 3 formula within the studio’s catalog.
Larian announced the next Divinity game at The Game Awards 2025. The December 11 event was preceded by an elaborate teaser featuring a mysterious statue that first appeared in the Mojave Desert before re-emerging in front of the Peacock Theater in Los Angeles, which some fans have correctly interpreted as a hint at a new game from the Baldur’s Gate 3 developer. The RPG itself was unveiled with a nearly five-minute CGI trailer set in the fantasy world of Rivellon, depicting a person being burned alive inside a giant wicker man before the scene descends further into chaos.
10 Features Divinity Must Take From Baldur’s Gate 3 (& 1 It Needs To Avoid Completely)
Larian Studios’ next ambitious RPG, Divinity, should take these features from Baldur’s Gate 3, but avoid one annoying detail.
Larian’s TGA 2025 Announcement Elevates Steam Player Interest in Divinity Series
Larian’s new Divinity game announcement has reignited fan interest in the previous entries in the long-running CRPG franchise. According to Steamworks API data compiled by SteamDB, nearly all installments saw surges in player activity within 24 hours of the TGA 2025 reveal, with noticeable increases in concurrent player peaks. The only exception was Larian’s 2004 ARPG Beyond Divinity.
How Larian’s Announcement Impacted Divinity Games’ Concurrent Steam Player Peaks
The cutoff time for December 11/12 uses the UTC time zone, in which TGA 2025 started on December 12, at 12:30am.
In terms of absolute growth, Divinity: Original Sin 2 – Definitive Edition saw the largest spike, with its December 12 concurrent Steam player peak rising by 2,326 compared to the previous day, a 63% increase. Meanwhile, Divinity: Original Sin – Enhanced Edition nearly doubled its peak during the same period, surpassing 1,000 concurrent players for the first time since early October 2025.
What Baldur’s Gate 3 Players Can Expect From Divinity: Original Sin 1
Divinity: Original Sin marked Larian Studios’ transition into modern, heavily systems-driven role-playing games, thus laying much of the groundwork that would later inform numerous aspects of Baldur’s Gate 3. However, it still plays noticeably differently, particularly due to its combat system, which is built around elemental interactions and environmental manipulation. While it lacks the production values of Larian’s most ambitious title to date, its Enhanced Edition includes full voiceovers, helping it feel modern despite being over a decade old. The early game of Divinity: Original Sin may feel vaguely familiar to Baldur’s Gate 3 players because both begin on a beach.
Larian Studios confirmed that playing prior series entries won’t be necessary for enjoying the upcoming Divinity game.
How Divinity: Original Sin 2 Compares to Baldur’s Gate 3
If Original Sin 1 represents a prototype of Larian’s modern RPG style, Divinity: Original Sin 2 serves as a clearer bridge to the sensibilities of Baldur’s Gate 3, particularly in its blend of deep reactivity, tactical combat, flexible quest design, and meaningful role-playing choices that continue to affect the world (dozens of) hours after being made. In terms of character build freedom, Divinity: Original Sin 2 offers even more flexibility than Baldur’s Gate 3, though the two are more similar with regard to narrative branching and player agency in branching story paths. Combat-wise, it still plays closer to Original Sin 1 than Larian’s most recently released game due to its focus on manipulating environments, a concept that exists in Baldur’s Gate 3 but isn’t central to its design.





