Some of These GTA 6 Clips Look So Good That I Don’t Care If It’s Running at 30 fps

Some of These GTA 6 Clips Look So Good That I Don’t Care If It’s Running at 30 fps


This is an opinion piece by Jackie Thomas, IGN’s Senior Tech Editor who has been writing about PC hardware for more than a decade.

Earlier this week, Rockstar confirmed that GTA 6 would be running at 30fps on all of the consoles, including the PS5 Pro. And while I wasn’t surprised, I’ve been watching some of the clips that have been trickling out this week, and I can’t say I’m not excited to play it, even at 30fps.

The one that really got my attention is this one from Instagram account onlyindade. It’s a simple clip of some cars slowly driving down the road, but it looks downright incredible. I’ve been staring at high-end graphics for 20 years, and even I had to do a double take to make sure it wasn’t just real-life footage. The footage is highly compressed and it’s hard to make out some of the details, but even with compression artifacts, you can tell GTA 6 is going to be an absolutely stunning game.

Pausing the video and looking at the road, the texture quality is incredible. You can make out individual bumps in the asphalt, along with little pieces of debris on the side of the road. Looking at the cars themselves, the reflections in the cars’ paint are beautiful and make it look like an actual material. The shadows, too, are nice and soft and behave similarly to how you’d expect the actual shadows of the cars to behave, leaning away from where the sun is.

These clips from onlyindade don’t specify which platform they were captured on, but I’d put my money on the PS5 Pro. In its blog earlier this week, Rockstar said the PS5 Pro would have PSSR upscaling and ray traced shadows that are exclusive to that console. Looking at the shadows cast by the cars in that clip, along with the lack of aliasing on the distant buildings – which admittedly might be drowned out by compression blurriness – it definitely looks like PSSR helped quite a bit.






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