The Legend Of Zelda: Ocarina Of Time Review: A Masterpiece Reborn

The Legend Of Zelda: Ocarina Of Time Review: A Masterpiece Reborn


The moon sits high in the sky as Link trots across a grassy ridge on horseback while a gentle piano melody plays in the background. Then the camera shifts to the lush fields of Hyrule, just before the soulful whistle of a flute hits your ears and the game’s title screen coalesces into view. After nearly 30 years The Legend of Zelda: Ocarina of Time is back, but it’s not quite like you remember.

For those that played the original from 1998, or even the 3DS port from 2011, thinking about that intro is probably more than enough to send chills down your spine while you reminisce about one of the greatest video games ever made. And for those who haven’t, that sequence foreshadows a classic tale of good and evil that also served as a turning point for a beloved franchise, making the jump from 2D and setting the template for a generation of 3D games to come.

For 2026, Ocarina’s most obvious upgrade is its overhauled graphics, which replace the blocky polygons of the original with beautiful high-res models. A lot of times when developers update older titles, you end up with a game that looks how you remembered in your mind instead how it actually appeared at the time. But in this case, Nintendo has done even better.




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