
When it launched in June 2010, subscribers got select monthly games and DLC on the house, early access to select game betas and Full Game Trials; the latter was new at the time and even saved progress and trophies earned along the way. All this cost $50/year, or $18/quarter, with no single-month subscription available then.
By the end of 2016, the service saw a slight price hike but finally became available for a single month, originally costing $10. The other packages rose from $18 to $25/quarter, and from $50 to $60/year. In doing so, the company said, “The new pricing reflects the current market conditions while enabling us to continue to provide exceptional value.” Unsurprisingly, this wasn’t the last time a similar excuse came around.
In 2022, a little over a year after the PS5 launched, PlayStation Plus changed in a significant way to compete with Microsoft’s Game Pass. With three tiers to choose from — Essential, Extra and Premium — Sony delivered a swarm of new features that once cost gamers up to $120/year for the Premium plan, which now costs $160/year.
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