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It’s early September: back to school and back to work for most of us, and for the game industry, back to the business end. It was a long summer, but it’s over now. Typically, this is when things get really interesting, especially in video games, where the sprint toward holiday sales may not have quite the same emphasis it did 20 years ago, but is still hardly vestigial. Especially when the looming colossus of Grand Theft Auto 6 moves the finish line forward for everyone else (except Nintendo).
In Polygon’s fall preview this week, we’ve been rooting around for stories to sharpen your appetite for the season ahead, from talking to Zach Cregger about his Resident Evil movie to talking to talking to the makers of Ace Combat 8 about the art of video game clouds. And hey, did you remember that Gears of War: E-Day is a thing? For some reason, I keep forgetting.
Nintendo was in the mood to look to the future, too.
Nintendo dominated headlines this week with an unprecedented Direct double feature, led by its remake of The Legend of Zelda: Ocarina of Time. The game’s look was deeply divisive and the pre-order launch of the Zelda-themed Switch 2 special edition was bungled, but it’s the only 2026 release outside of GTA 6 to muster a real sense of event. It’s a huge deal.
Then Nintendo doubled down with an exhaustingly comprehensive (or just exhausting) showcase that was somehow both boring and impressive; the Switch 2 is looking to crush all impediments to its success through sheer weight of numbers. It’s probably going to work.
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