
Star Wars Zero Company was originally pitched as a game in the Titanfall universe.
As part of a larger report on Star Wars Zero Company, Game File’s Stephen Totilo uncovered a lot of interesting details about the game’s development. The big headline was that the bulk of the studio was furloughed just weeks before launch as Bit Reactor ran out of money, but there’s hope that those employees will be brought back following the game’s success. However, there is one other bit that caught some eyes: Zero Company wasn’t initially imagined as a Star Wars game.
Game File dug up legal documents pertaining to a lawsuit between Bit Reactor leadership which paints a picture of Zero Company’s development. Director Greg Foertsch worked with studio co-founder Alison Kelly to develop pitches for a tactics game, which eventually landed a meeting with Respawn Entertainment co-founder Vince Zampella. The late gaming executive asked Foertsch to make a pitch based on Respawn’s own IP, which would’ve meant the game would be connected to the Titanfall universe.
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