Xbox’s Disc-To-Digital Program Means Microsoft Is Probably Done With Discs Too

Xbox’s Disc-To-Digital Program Means Microsoft Is Probably Done With Discs Too



Despite mixed messages when it comes to when we can expect the next PlayStation and Xbox, one aspect about the next generation seems to be clearer than ever: Discs are going away. Earlier this year, Sony announced that it would be ending physical disc production for all PlayStation games launching after January 2028, confirming that the company’s next console will almost certainly be digital-only. Microsoft hasn’t made as strong a statement yet, instead opting to introduce a program allowing Xbox owners to convert some of their physical games into perpetual digital licenses. But it’s a program that would not need to exist if the next Xbox was being designed with a disc drive in mind.

Despite some confusion around the initial reveal, Xbox’s disc-to-digital program is simple on the surface. Instead of requiring a disc to be in your console to play (since all games are downloaded or streamed now regardless), the program will let you register this disc to your account and allow you to access it across all supported platforms, no longer needing the disc to do so. This means you’ll have digital access to supported games across Xbox, PC, and Xbox Cloud Gaming, and presumably whatever Microsoft’s Project Helix turns out to be. If you sell the disc or hand it off to a friend, that digital license gets removed from your account and added to theirs once they pop it into their console, meaning you can’t just give your friend the physical game and continue playing on your own account.

Its simplicity masks what has likely been a complicated process for Microsoft. At some point following the Xbox One’s launch, Microsoft began adding unique identifiers to discs, likely a decision made to support its similar digital-redemption program that was ultimately scrapped. It could be why the program isn’t automatically supporting every Xbox One and Xbox Series X|S game when it rolls out, and likely why it will exclude original Xbox and Xbox 360 discs entirely–an Xbox spokesperson tells us they aren’t “currently supported.” But even with that hurdle out of the way, it surely took some smart engineering to allow for such precise digital game license registration and migration.

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