
Mortal Shell 2 has a lot of tough enemies waiting to knock you out of your shell and stuff your carcass into a coffin. Many of them are terrifying because of their difficulty, ugliness, or both. Still, nothing compares to the greatest enemy developer Cold Symmetry made for the souls-like action-RPG: those gosh-dang bear traps.
Danger lurks around every corner in this game. Walk here, and you might get ambushed by a rabid miner just itching to stab you with a pickaxe. Stand there, and you’ll likely see a hulking beast sauntering over with death in their eyes. But the worst of it is when exploring–and more often when fighting–you get caught in a trap meant for beasts, not people.
As showcased by Redditor Parcori in the above August 24 video, they died after beating the first open-world boss you encounter, the Great Arbiter of Flesh. This is a tough battle, especially because it occurs near the very first beacon in Fainweald, Mortal Shell 2’s starting zone. Miss a parry once or twice, and you’re likely dead. That’s frustrating enough, but what makes it particularly aggravating are the bear traps littered around the arena.


