Pearl Abyss has detailed its plans for smash hit action role-playing game Crimson Desert, confirming it is exploring multiplayer modes. Meanwhile, we have a target launch window for the Nintendo Switch 2 version, and talk of potential sequels.
In the South Korean company’s latest financial letter, Crimson Desert got a detailed follow-up strategy plan. None of this should come as much of a surprise given how well Crimson Desert has sold. Crimson Desert launched on March 19 and was an instant hit for Pearl Abyss, bringing in KRW 266.5 billion (approx. $178.8 million) in just a couple of weeks. More than 80% of those Crimson Desert sales came from North America and Europe. Less than three months after launch, Crimson Desert crossed the 6 million copies sold mark.
Detailing its second quarter results (April to June 2026), Pearl Abyss said Crimson Desert revenue softened slightly following the previous quarter, as the developer focused on content optimization rather than major expansions. The game sold approximately 2.11 million copies during the period, with digital sales accounting for 1.72 million copies (82%) and physical sales accounting for 0.39 million copies (18%).
Crimson Desert brought in KRW 136.1 billion (approx. $96.3 million) in the second quarter. Add that on to the approx. $178.8 million the game made in the launch quarter, and we’re looking at over a quarter of a billion dollars in revenue in just over three months. Looking ahead, Pearl Abyss projected Crimson Desert revenue will settle on KRW 468.9~497.3 billion (approx. $332~352 million dollars).
So, what’s Pearl Abyss doing to capitalize on the success of Crimson Desert? The DLC is currently under development scheduled for release “this year,” Pearl Abyss said, “while we refine its content direction and overall quality.” Expect an announcement during the third quarter of this year — so at some point before the end of September.
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