007 First Light Almost Turned James Bond Into “Mr. Gadget”

007 First Light Almost Turned James Bond Into “Mr. Gadget”



007 First Light strikes a key balance between keeping James Bond grounded while also placing him in believably outlandish sequences, but for longtime fans of the franchise, the lack of any over-the-top gadgets was sorely missed in the game. That’s not to say that developer IO Interactive didn’t consider giving Bond some extra black ops hardware during the development of the game, but these gadgets were cut back so that Bond’s arsenal would more accurately reflect the world he was living in–which meant no alligator submarine, flamethrower bagpipes, or a boombox rocket launcher.

“We had things in it that we thought were going to be cool, but when you play it, it turns out it’s not cool, it just looks silly,” senior combat designer Tom Marcham said to GameSpot. “There was definitely a point where it felt like he’d become Mr. Gadget, and we had to tune it back.”

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