
In response to Sony announcing that it will stop producing physical game discs for PlayStation starting in 2028, a lot of people have had a lot of things to say. One of those voices is Circana analyst Mat Piscatella, who offered a refreshing, if not brutal, reminder that your loyalty and love of PlayStation–or any other game console or franchise–means nothing to the corporate overlords controlling them. It’s all about money, and it always has been.
“You can love your preferred video game ecosystem, franchise, or whatever all you want. You can think your years of customer loyalty should/will be reciprocated. But these businesses don’t love you back. Same with your job, fwiw. You’re a number on a spreadsheet,” he said.
Piscatella also pointed out that, with forecasts for the PS6 and Project Helix to cost $1,000 or more (if they are ever released), console manufacturers like Sony and Xbox will “prioritize profitability” where they can. The thinking is that, if Sony can’t convince as many people to buy a very expensive console, it can make up some of the difference by cutting out discs to improve margins.
As reporter Jason Schreier breaks down in a great video, a company like Sony would take home about $45.50 from the sale of $70 game sold at retail on a disc. With digital games, Sony keeps the full $70. It’s not hard to see why Sony is shifting to an all-digital future.
Third-party games will go all-digital on PlayStation in 2028 as well, and this will help those publishers make more money (by way of improved margins), and Sony will make lots more money as well through collecting its platform fees.

