The PlayStation 2 is celebrating its 25-year anniversary today, October 26, 2025. Below, we remember the diversity of its library, the qualities that have lived on beyond it, and the ones that were exclusive to that moment in time.
In a certain light, games are more expansive than they have ever been. Forums like Itch proliferate game jams and niche sub-cultures, and give aspiring developers a place to share their work. Steam is home to a wider catalogue of games than has ever been available on any home console. The diversity of the games in these places is under direct threat, but is by no means defeated.
Yet, if one wanted to experience the medium of video games in all its breadth on just one platform, a PlayStation 2 might still be the best bet.
The diversity of the PS2 forms a striking contrast with its counterparts released during the same period. The Nintendo GameCube has more than a few bonafide classics, but the majority of them were developed in-house. You will always know Microsoft’s original Xbox better as the source of Halo-fueled college LAN parties and Xbox Live hangouts for any other game you could play with it.
The PS2, on the other hand, is host to a set of video games that stretch beyond their borders and feel, somehow, barely associated with the console that first housed them. It carried Grand Theft Auto to becoming the biggest video game franchise on the planet. The console is tightly tied to Tony Hawk’s Pro Skater in my mind, even though those games also came out on the GameCube and Xbox. It was the origin point of Kingdom Hearts. It kickstarted Persona’s explosion of popularity in the US and Europe, paving the way for Metaphor: ReFantazio. It is hard to understate the PS2’s role in popularizing the medium of games and setting the course for what it would become.




