Jason Voorhees is finally in Dead by Daylight. Just days after the DBD 10th-anniversary stream showed off a busy roadmap for the next year and beyond, the slasher that was unavailable for so long has finally joined the fog of DBD. I searched for the best Jason builds for DBD and found many great examples, but in the end, I went with my own custom build, which I’ll share below in case you are looking for something I think makes the game more fun.
If you’re looking for the sweatiest builds, or builds to transform Jason into a different type of killer entirely, the game is versatile enough to let you do that, and those builds are available. My Jason build for DBD, however, is meant to lean into what makes Jason feel most like himself: his relentlessness and a sense of evaporating hope for his victims. The perks I’ve chosen create a Jason pulled right out of the movies.
Best Jason build in DBD
Jason’s unique skill, Omnipresent Evil, is meant to mimic the way he can quickly appear where his victims least suspect him. Behaviour wanted to capture this signature move in bringing him to Dead by Daylight, and I’ve built a custom Jason kit that further sells that fantasy of being the big man himself.
This may be especially appealing to players who miss Friday the 13th: The Game. Rather than turn Jason into a fully ranged killer or set him on a path of obsessing over DBD-specific mechanics, I’ve compiled the tools that make him feel like the “real” Jason, including two perks that are unlocked with him, and two others that don’t require any additional purchases in the game.
If you’re new to the game, keep in mind that the perks listed below are interchangeable; they don’t need to go in specific slots.Â
Perk 1: Hex: Scared To Death
What it does: After you hook 3 different survivors, a Dull Totem ignites. While chasing a survivor, whenever you basic-break a pallet, survivors within 13 meters:
- Scream
- Gain 13% Hindered for 3 seconds
Why I like it: Unless you’re playing a super-high-level lobby, it’s unlikely that the survivors will destroy all totems in a match before you’ve hooked three of them, meaning the prerequisite for this perk will almost always be in play by the time you go to activate it.
With this, you basically want to bait survivors into throwing down pallets to block you, so you can break them and activate the survivor debuff. This gives Jason the advantage in chases and keeps him feeling like the unstoppable killing machine movie-goers have known for the past 40+ years. It also pairs very well with the next perk.


