Cyberpunk TCG creators reveal the biggest problem in modern games

Cyberpunk TCG creators reveal the biggest problem in modern games


What do the makers of a record-breaking game do after it raises more than $28 million on Kickstarter? For Luohan Wei and Elliot Cook, the co-founders of WeirdCo and creators of The Official Cyberpunk TCG, this is when the real work starts. In many ways, what was once a theoretical and conceptual tabletop game focused on a post-apocalyptic sci-fi franchise has now become tangible. Hundreds, perhaps thousands of players have gotten hands-on with Alpha decks for the TCG and offered feedback through rounds of playtesting. Beta products are slated for shipment to backers sometime in Q3 2026.

Now comes the difficult part: turning more than 50,000 Kickstarter backers into a long-term trading card game community.

Polygon reached out to Wei and Cook shortly after the Kickstarter campaign wrapped on April 26. With late pledges, the campaign ultimately raised $28,353,088 from 50,773 backers, more than any other game on Kickstarter ever. What is the company doing differently to make sure Cyberpunk TCG sticks?

“We’ve been thinking about the long-term from the very beginning,” WeirdCo replied to Polygon via email. “With Cyberpunk, we’re building on one of the most iconic IPs in modern gaming, welcoming players to a world they already know and care about.”

That answer might sound somewhat expected from the creators of a brand-new TCG, but WeirdCo’s actual plans suggest a more deliberate strategy than simply riding the momentum of a massive crowdfunding campaign. In an era where many major card games are criticized for exhausting players with nonstop expansions and overwhelming release schedules, Cyberpunk TCG plans to intentionally slow things down.

take control cyberpunk tcg
Official art for the Take Control card illustrated by RUDCEF.
Image: WeirdCo

“Our planned set cadence will be longer than most TCGs on the market,” WeirdCo told Polygon. “We want to avoid product fatigue and give the game time to breathe while we all get acquainted with this new game.”

That stance immediately distinguishes Cyberpunk TCG from many of its competitors. Magic: The Gathering has dramatically accelerated its release cadence in recent years through a steady stream of Universes Beyond crossovers and in-universe sets, with each new release hitting shelves less than two months after the previous one. The Pokémon TCG is charting a similar course this year with expansions scheduled roughly two months apart.

Cyberpunk TCG is also in an interesting position. Based on the Alpha cards, many of the characters featured are lifted directly from the Cyberpunk 2077 video game, but various Kickstarter campaign unlocks also featured characters from the Cyberpunk: Edgerunners animated series on Netflix. WeirdCo has plenty of narrative areas in this universe to explore.



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