Wardogs is proudly not a ‘Battlefield killer,’ but has some intense game design ideas

Wardogs is proudly not a ‘Battlefield killer,’ but has some intense game design ideas



Wardogs is an upcoming multiplayer FPS game from Bulkhead, which developed the once-successful Battalion 1944. Described as “tactical all-out warfare,” the team is adamant that Wardogs will occupy a middle ground in the genre between arcade-like shooters such as Call of Duty and Battlefield, and hardcore simulators like Arma or Escape From Tarkov.

Wardogs needs to do its talking on the battlefield, so to speak, but it does have potential. There are a number of intriguing mechanics being promised, one of which allows you to essentially become an arms dealer in the endgame, selling weapons to your teammates as soon as you enter a match.

“For time-strapped players, we want to add the ability to invest your [in-game] cash, and upgrade your own businesses,” explains Howard Philpott, UI/UX director at Bulkhead in an early access preview video. “Having your side hustle businesses making items for the next time you and your mates get back online to play is the true endgame. Buying out a weapon or vehicle manufacturer will allow you to produce custom loadouts cheaper than the in-match vendor.”



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