Monolith Soft, Nintendo’s Legend of Zelda development partner, has discussed its work on recent series blockbusters such as Breath of the Wild — and confirmed plans for its role to expand on future games.
The new details, found on a freshly-launched Monolith Soft website that celebrates its Legend of Zelda development team, comes just days after a major leak claimed that Nintendo was prepping an Ocarina of Time remake for launch this Christmas.
While the website does not divulge the Zelda game that Monolith Soft is working on next, there’s fresh detail on how the company (which Nintendo now fully owns) collaborates with its owner’s internal Zelda team, and confirmation that it has taken on more development responsibility over time — with the partnership set to continue on future, unnamed projects.
Zelda fans have long known of Monolith Soft’s work on the Zelda series, beginning with Wii entry The Legend of Zelda: Skyward Sword. Famed for its work on the Xenoblade series, Monolith Soft was originally brought in by Nintendo simply to provide some more development muscle — beginning a partnership that has seemingly flourished over subsequent entries.
“Monolith Soft had a solid track record of development, and being part of the Nintendo Group, we felt we could openly discuss various things that we couldn’t tell companies outside the group, so we asked them to handle it,” Nintendo producer Daiki Iwamoto said. “However, it was the first time we had outsourced the design and planning for Zelda, so we were a mix of excited and anxious.”




