
For those who have dreamt of a return to the world of classic EverQuest, but just don’t have the time (or the number of friends) needed to progress in the infamously grindy MMORPG, the newly announced EverQuest Legends is offering a solution.

For those who have dreamt of a return to the world of classic EverQuest, but just don’t have the time (or the number of friends) needed to progress in the infamously grindy MMORPG, the newly announced EverQuest Legends is offering a solution.
Everquest Legends is a new spin on the genre-defining MMO from 1999, one that will keep the game’s original visuals, music, and world but has been “designed from the ground up” to appeal to casual players, according to developer Daybreak Games. Rather than massive, 40-man raids, EverQuest Legends is instead tailored for solo play, while still allowing for groups of four to eight players.
Taking on EverQuest’s challenges solo will be possible due to the sheer amount of power Daybreak will let players accumulate. Unlike in original EverQuest, EverQuest Legends will let players select three different classes at a time, who will benefit from the stats, spells, and abilities of each. Players will start by selecting their race as normal, but have access to two classes from the get-go. A third class becomes available at level 10.
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