Capitalism Is Dead In Pokemon Pokopia, And We Know Tom Nook Isn't Happy About It

Capitalism Is Dead In Pokemon Pokopia, And We Know Tom Nook Isn't Happy About It


Pokemon Pokopia channels the spirit of Animal Crossing with fruit trees, a tranquil atmosphere, and talking creatures. It scratches the familiar “cozy game” itch that Animal Crossing: New Horizons did with its homebuilding, crafting, and focus on giving players complete agency over a vast and vibrant land. From tree and river placement to what creatures are permitted to inhabit your own personal paradise, these games share quite a lot in common–even if Pokopia’s ability to “catch ‘em all,” albeit with habitats instead of Poke Balls, shakes the formula up a bit. But, despite how similar these series are, they diverge in one key category: capitalism. While the Animal Crossing series features a progression system fueled by money, Pokopia doesn’t.