Gems are hard to come by, but maybe a 99 Nights in the Forest class tier list will spare you from making any bad, hasty decisions while browsing the class shop. I’ve survived well over 1,000 days against the Deer, Crossbow Cultists, and all manner of event creatures—so I’ve definitely got some thoughts on what class is best and for who.
Whether you want to know what the best singleplayer classes are or need recommendations for big group survival, I’ve got a handy 99 Nights in the Forest class tier list covering every scenario.
All 99 Nights in the Forest classes ranked
Before making a choice, consider your playstyle and goals. Some classes are great in multiplayer, but a bummer if you’re trying to survive alone. Then there’s the whole what’s the best value consideration when there’s a finite number of 99 Nights in the Forest codes, and spending Robux gets expensive.
S-Tier |
Big Game Hunter, Cyborg, Necromancer |
A-Tier |
Assassin, Beastmaster, Brawler, Chef, Fire Bandit, Gambler, Lumberjack |
B-Tier |
Alien, Berserker, Blacksmith, Poison Master, Pyromaniac |
C-Tier |
Base Defender, Cook, Farmer, Fisherman, Medic, Ranger, Scavenger, Undead |
D-Tier |
Camper, Decorator, Support, Hunter, Zookeeper |
Which 99 Nights in the Forest class should I start with?
I started as a Scavenger since it only costs 25 diamonds, and I love the additional sack space, but you may progress faster with the Lumberjack (70 diamonds) or Alien (100 diamonds). All three are perfectly versatile in solo or group settings, though I’d see Scavenger as a stepping stone to one of the latter classes.
The Lumberjack’s Good Axe and buff to log drops make for a strong early game, and its second perk increases chances for extra saplings to plant around your base. I’d say it’s the better long-term investment, but more offensive players may prefer the Alien—I’m just not a fan of its kit and found it outclassed by my ultimate goal of obtaining Cyborg.
What’s the best 99 Nights in the Forest class for solo survival?
Cyborg is still widely regarded as the best 99 Nights in the Forest class for any circumstance, and I’ve found it the most consistent for an easy run from start to finish. I’d recommend it first, but Big Game Hunter is good for long runs thanks to its permanent buffs. I’m also starting to think of Necromancer as a late-game runner-up.
Early game Necromancer is rough, but it picks up after summoning a few cultists. Its army of undead can take damage and die (again), but you can always resurrect them with souls from an invasion. The Cyborg is nice since you’ll never worry about a source of ammo, but if you can resurrect a Cultist King, it’ll kill most foes before they register an attack.
What are the best 99 Nights in the Forest co-op classes?
While a five-player group of Cyborgs sounds nice, it grows harder and harder to survive on limited resources. I find taking a couple of support-style classes, such as the Lumberjack, Chef, Blacksmith, or Base Defender, is the most helpful.
The best choices depend on team composition—for instance, you don’t want two Blacksmiths making each other’s perks useless—but tossing in a few resource buffs ensures the group won’t suffer through the late game. Just remember that difficulty scales based on team size, so don’t set up for a five-player lobby with only three people.
S-Tier: The best 99 Nights in the Forest classes
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Consumes animal pelts to gain permanent bonuses |
Row 0 – Cell 2 |
Level 2 |
Higher pelt drop rate |
(70) Kill wolves |
Level 3 |
Consume infinite amount of mammoth tusks to permanently gain health |
(150) Kill wolves |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Excellent visibility at night, |
Row 0 – Cell 2 |
Level 2 |
Alien tech deals increased damage |
(50) Damage multiple targets with one shot |
Level 3 |
Kills restore some alien tech |
(100) Damage multiple targets with one shot |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Collects souls to resurrect cultists |
Row 0 – Cell 2 |
Level 2 |
Resurrected cultists deal more damage |
(5,000) Deal damage with pets/summons |
Level 3 |
Every cultist improves night vision |
(5,000) Deal damage with pets/summons |
A-Tier: The best 99 Nights in the Forest classes
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
+10% sprint speed, -15% HP +5% chance Throwing Knives spawn in chests |
Row 0 – Cell 2 |
Level 2 |
First hit has a chance to strike critically |
(100) Kills with no damage taken (2,500) Studs travelled |
Level 3 |
+10% chance Throwing Knives spawn in chests |
(250) Kills with no damage taken (10,000) Studs travelled |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Summons wolves with 3 steak Can have up to 5 pets |
Row 0 – Cell 2 |
Level 2 |
Tamed wolves run faster while attacking |
(5,000) Deal damage with pets/summons |
Level 3 |
First wolf summoned is an alpha wolf |
(15,000) Deal damage with pets/summons |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
+40% HP, +30% damage with melee weapons |
Row 0 – Cell 2 |
Level 2 |
+10% health regeneration / Regen sooner after taking damage |
(200) Receive melee attacks |
Level 3 |
+5% chance to block incoming damage |
(5,000) Regenerate HP |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Cook new recipes that give players huge bonuses |
Row 0 – Cell 2 |
Level 2 |
Unlocks a new recipe |
(200) Cook meals on a campfire |
Level 3 |
Unlocks a new recipe |
(400) Cook meals on a campfire |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Starts with Infernal Crossbow and Wildfire potion |
Row 0 – Cell 2 |
Level 2 |
Other tools have a chance to set enemies on fire |
(100) Kill enemies with fire |
Level 3 |
+10% chance to get a Wildfire potion from chests |
(250) Kill enemies with fire |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Standard chests have 50/50 chance to upgrade or downgrade |
Row 0 – Cell 2 |
Level 2 |
Standard chests have 60/40 chance to upgrade or downgrade |
(70) Open chests |
Level 3 |
+10% chance chests drop coins |
(150) Open chests |
Perk |
Description |
Requirements |
Level 1 |
+20% chance to get 1 bonus log from trees |
Row 1 – Cell 2 |
Level 2 |
+25% chance for a double sapling drop |
(200) Cut trees |
Level 3 |
+20% chance to get 1 or 2 bonus logs from trees |
(500) Cut trees |
B-Tier 99 Nights in the Forest classes
Perk |
Description |
Requirements |
Level 1 |
Excellent visibility at night, |
Row 1 – Cell 2 |
Level 2 |
Alien tech recharges faster |
(150) Kills with alien tech |
Level 3 |
Sprint faster when alien tech is fully charged |
(300) Kills with alien tech |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
After first death, auto-revive with low HP and hunger |
Row 0 – Cell 2 |
Level 2 |
Receives strength boost for a short time upon reviving |
(50) Have less than 40% HP upon enemy kill |
Level 3 |
Deal higher damage as HP gets lower |
(150) Have less than 40% HP upon enemy kill |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Craft items from the next crafting bench tier (up to tier 4) |
Row 0 – Cell 2 |
Level 2 |
+2 random bench recipes will have discounts |
(20) Upgrade the crafting bench |
Level 3 |
Chance to get extra scraps from items you put in the grinder |
(40) Upgrade the crafting bench |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Poison effects are stronger |
Row 0 – Cell 2 |
Level 2 |
25% chance enemies spread their poison upon death |
(100) Kill poisoned enemies |
Level 3 |
Attacks deal increased damage to poisoned enemies |
(250) Kill poisoned enemies |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Reload flamethrower with fuel canisters and oil barrels |
Row 0 – Cell 2 |
Level 2 |
Fuel canisters and oil barrels restore even more fuel |
(150) Kill enemies with fire |
Level 3 |
You move faster for every burning enemy |
(400) Kill enemies with fire |
C-Tier 99 Nights in the Forest classes
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Starts with 2 Defense Blueprints |
Row 0 – Cell 2 |
Level 2 |
Can upgrade defenses |
(60) Build defenses |
Level 3 |
Defenses you place deal higher damage |
(150) Build defenses |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Seasoned food restores more hunger |
Row 0 – Cell 2 |
Level 2 |
Crockpot cooks 20% faster |
(200) Cook meat |
Level 3 |
25% chance to make Hearty Stew |
(400) Cook meat |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Use watering can to get rarer crops from farm plots |
Row 0 – Cell 2 |
Level 2 |
Some saplings you plant grow into apple trees |
(200) Harvest crops |
Level 3 |
Farm plots you water are guaranteed to grow 1 pumpkin |
(500) Harvest crops |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Fishing rods level up faster |
Row 0 – Cell 2 |
Level 2 |
Fishing rod casts are instant and further |
(350) Catch fish |
Level 3 |
Fish hook faster |
(500) Catch fish |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
5x faster revives |
Row 0 – Cell 2 |
Level 2 |
Improved revive on others, restores more health and hunger |
(30) Find medical supplies |
Level 3 |
One bandage upgrades to a medkit |
(50) Find medical supplies |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Start with 18 ammo |
Row 0 – Cell 2 |
Level 2 |
10% chance to refund ammo on shot |
(10) Rescue kids |
Level 3 |
Start with 30 ammo |
(35) Rescue kids |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
+2 sack space |
Row 0 – Cell 2 |
Level 2 |
Opens chests 20% faster |
(450) Grind scrap |
Level 3 |
Chance to get scrap as bonus drop from chests |
(1,000) Grind scrap |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Gain a permanent bonus every time you’re revived |
Row 0 – Cell 2 |
Level 2 |
Get revived instantly |
(30) Get revived by others |
Level 3 |
Move for 8 seconds after death |
(60) Get revived by others |
D-Tier 99 Nights in the Forest classes
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
10% reduced hunger drain |
Row 0 – Cell 2 |
Level 2 |
Increased visibility at night |
(75) Cook food on a campfire |
Level 3 |
Spawn with stew |
(150) Cook food on a campfire |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Furniture trader offers +1 item per visit |
Row 0 – Cell 2 |
Level 2 |
Furniture trader always visible when visiting |
(30) Buy furniture |
Level 3 |
25% furniture discount |
(80) Buy furniture |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Bond with another player |
Row 0 – Cell 2 |
Level 2 |
Support eats for both players in an 80/20 split |
(500) Absorb damage with supported player |
Level 3 |
See a beam to supported player at any distance |
(1,500) Absorb damage with supported player |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Increased meat droprate |
Row 0 – Cell 2 |
Level 2 |
Slightly higher pelt drop rate |
(120) Kill bunnies |
Level 3 |
Pelt trader offers an extra wolf pelt trade |
(120) Kill alpha wolves |
Perk |
Description |
Requirements |
---|---|---|
Level 1 |
Taming flute levels faster |
Row 0 – Cell 2 |
Level 2 |
Feeding tamed animals restores more of their health |
(30) Tame animals |
Level 3 |
Requires one less step to tame an animal |
(60) Tame animals |