Bungie Responds Quickly to Marathon Microtransactions Backlash, First Patch Will Make the Game Slightly Easier

Bungie Responds Quickly to Marathon Microtransactions Backlash, First Patch Will Make the Game Slightly Easier



Bungie has revealed plans to change Marathon in some key ways just a few days after launch, outlining early patch notes for an update due out next week.

In a tweet, the developer said that “in the near future” it will adjust the amount of Lux, Marathon’s in-game currency, you get for the $10 bundle so that it grants 1,120 Lux, up from 1,100.

This is important because currently a runner skin costs 1,120 Lux, but you can’t buy 1,120 Lux exactly from the store. Instead, you have to spend $10 to get 1,100 Lux (just 20 Lux shy of what you need), and then another $5 to get 500 Lux on top, which in total dollar terms matches the price of the $15 bundle available from the store.

As IGN has reported, this had caused a stink within Marathon’s burgeoning community, with some players accusing Bungie of resorting to “scummy tactics” for the extraction shooter’s monetization. As a part of the change, Bungie will credit 20 Lux to players for each $10 Lux bundle they purchased before this tweak occurred.

But the virtual currency denominations aren’t the only point of contention. Marathon’s $10 Battle Pass has also been roundly criticized for not offering enough value (poor quality items, no premium currency back). And the limited supply stickers, which you can place on your weapons, can’t be applied to all your weapons.

Without going into specifics, Bungie said it was aware of the feedback on Marathon’s cosmetics. “We want to ensure that when you spend in Marathon you feel like you are getting great value and discussing ways to improve this experience,” it said.



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