Well, I can confidently say one thing about being “the Xbox guy” at IGN: it’s never boring. Granted, it is often frustrating, depressing, weird, and occasionally shocking. But there’s almost never a dull moment. So went Xbox’s 2025. As I looked back on last year’s version of this column, I found that I got plenty of my forecasting right, a few things wrong, and there was some stuff I could’ve never predicted. And so as I look ahead to Xbox’s 2026, I will once again expect the unexpected – but I’ll also dig into everything we can reasonably surmise about what could maybe, possibly be the last full calendar year of the Xbox Series generation before Microsoft seemingly gears up to release a console/PC hybrid.
The thing is, a month ago, this piece would’ve been a heck of a lot easier to write. It would’ve been all about Microsoft’s Big Four – Halo, Gears of War, Fable, and Forza – all returning in the same year for the first time in over a decade(!) to deliver Xbox’s biggest and possibly best lineup since the Xbox 360 days. But then Galactus, aka Grand Theft Auto 6, showed up to consume everything in its path, as it’s been delayed from May to November of 2026 and will now effectively have November onwards – a key holiday-shopping window of Q4 every year – all to itself. Any game company executive that willingly ships a game anywhere near GTA 6 should be fired and institutionalized. It’s not just a bad idea, it’s business suicide.
Clash of the Titans
And yes, nearly every major publisher will be affected by this to some degree; Sony has the long-anticipated Marvel’s Wolverine slated for the Fall, and Nintendo…well, maybe Nintendo is the exception to the Grand Theft Auto rule. But Microsoft is potentially the most screwed by Rockstar’s shifted timeline. Halo: Campaign Evolved is surely intended to ship right near Halo’s 25th anniversary on November 15. Uh-oh. Meanwhile, Gears of War: E-Day was almost certainly scheduled for the Fall (to wit: none of the five mainline Gears games has ever shipped outside of the Fall season), Fable’s hugely anticipated revival was probably penciled in for the holiday season after Playground Games delayed it, and Forza Horizon 6? OK, I’d bet on that one dropping sooner rather than later, because a Forza Horizon game doesn’t need a big public relations or marketing campaign. It’s such a powerhouse franchise with a sterling reputation that all fans need to know is where it’s set (Japan), what new cars are in it (TBD), and how soon they can play it. Once Forza Horizon 6 was announced at the Tokyo Game Show in late September, I figured it would probably be out within six months. And I still think that.
And what about Call of Duty for 2026, which the franchise’s alternating development timeline suggests is probably Modern Warfare 4 from Infinity Ward? Historically, Activision’s annual juggernaut always arrives within a two-week window between the last week of October and the first week of November. Considering how much overlap I’d guess there is between Call of Duty and GTA in the Venn Diagram of Casual-Leaning Gamers Who Only Buy a Couple Games a Year, which one do you think those people are going to choose if they can only afford to buy one of them (particularly given that they’re each likely to cost at least $80)? I know which one I’d pick…





