The Witcher 4, 5, and 6 remain on track to release within a six-year span, CD Projekt Red has confirmed. The award-winning developer has thus reiterated an aggressive launch window target first floated years ago, shortly after The Witcher 4 and its two sequels were confirmed to be happening.
The plan dates back to October 2022, seven months following CDPR’s first teaser for a new The Witcher RPG saga. At the time, the studio announced it intended to follow up on its critically acclaimed trilogy with another trio of games centered not on Geralt, but on a different protagonist, later revealed to be an older Ciri. Two additional details were shared: the first installment was code-named Project Polaris, and the entire Unreal Engine 5-powered trilogy was planned to release over just six years—an unusually short timeline for such an ambitious undertaking in modern game development.
Kingdom Come: Deliverance 2 Veteran Joins The Witcher 4 Team
A Warhorse Studios veteran who held several senior roles on Kingdom Come: Deliverance 2 joins The Witcher 4 team in a key position.
Second Witcher RPG Trilogy Still Targeting 6-Year Launch Window
During a late November 2025 earnings call following the publication of the company’s financial report, CDPR co-CEO Michal Nowakowski was asked for a status update on the new saga’s ambitious launch timeframe. “Our plan still is [sic] to launch the whole trilogy within a six-year period,” the executive said. Although he did not narrow down the potential release window of the first trilogy entry, the fact that The Witcher 4 entered full-scale production in November 2024 makes a late 2027 debut a realistic possibility—especially given CDPR’s recent overhaul of its development pipeline to emphasize longer pre-production phases and shorter production cycles. This shift, combined with the industry’s current average AAA development timeline of around five years, further supports the feasibility of that target.
The Witcher 4 and 5 Are Planned to Get About 3 Years of Active Development Each
Nowakowski acknowledged that the current timeline is going to require CDPR to shift things into a higher gear once The Witcher 4 hits the market. “Yes, that would mean we would plan to have a shorter development time between TW4 and TW5, between TW5 and TW6, and so on,” the co-CEO said. According to the studio’s earlier statements, its plan to expedite sequel development depends on fully establishing its Unreal Engine 5 production pipeline with The Witcher 4, enabling faster iteration. This approach would primarily involve reusing processes and assets. Additional efficiencies, such as (partial) map reuse, remain possible but have not been confirmed or even suggested in any capacity.
Our plan still is [sic] to launch the whole trilogy within a six-year period, so yes, that would mean we would plan to have a shorter development time between TW4 and TW5, between TW5 and TW6, and so on.
CDPR Really Has Its Hands Full Right Now
CDPR’s latest earnings report also provided an update on the Cyberpunk 2077 sequel, revealing the game will not launch before 2028 at the earliest. As a joint project between the company’s new Boston studio and its Polish headquarters—and in light of Nowakowski’s recent comments—the sequel appears most likely to release between The Witcher 4 and The Witcher 5. This estimated timing aligns with the potential release window of the Witcher multiplayer spin-off code-named Project Sirius, which was rebooted in early 2023 at CDPR’s second Boston studio, The Molasses Flood. The studio was fully absorbed by its parent company in April 2025 and no longer operates as a separate corporate entity, although work on Project Sirius continues.
CDPR’s Potential Medium-Term Game Roadmap
|
Game |
Project Codename |
Release Period |
|---|---|---|
|
The Witcher 4 |
Polaris |
2027–2028 |
|
Cyberpunk 2077 sequel |
Orion |
2028–2029 |
|
The Witcher multiplayer spin-off |
Sirius |
2028–2030 |
|
The Witcher 1 remake |
Canis Majoris |
2029–2030 |
|
The Witcher 5 |
??? |
2030–2031 |
|
The Witcher 6 |
??? |
2033–2034 |
|
Original IP |
Hadar |
2030s |
Separately, CDPR continues overseeing work on The Witcher 1 remake, code-named Canis Majoris, which was still in a concept phase at Polish indie studio Fool’s Theory as of early 2025. The same goes for Project Hadar, a new original IP that the studio first confirmed as part of its long-term plans in October 2022. Given CDPR’s current slate and lack of a dedicated Hadar team, the project appears unlikely to release before the 2030s unless the company significantly expands its development capacity, which would most likely involve opening or acquiring more studios.
Source: CDPR





