Super Mario 3D Land is celebrating its 15-year anniversary today, November 13, 2026. Below, we examine how 3D Land was a true iteration of the classic 2D Mario formula.
I remember when the first preview images of Super Mario 64 began circulating in gaming magazines. The thought of playing a Mario game in THREE DEEEEEE blew my tiny 8-year-old mind. While the final game was absolutely wonderful, it wasn’t quite what I had in my head when I thought about Mario gameplay translated into three dimensions. The worlds were vast and open-ended. Instead of running and jumping toward the goal, players had missions to accomplish. Puzzles to solve. Specific enemies to beat. Trinkets to find. Mario had a life bar. An air meter when underwater. Power-ups were temporary, vanishing after a certain time had elapsed.
And don’t get me wrong. It was different from what I imagined, but it worked. All of it worked. Nintendo had a winning formula on its hands, one that 3D Mario games would carry forward with Super Mario Sunshine and, to a lesser extent, the Super Mario Galaxy duology. But deep down, I couldn’t help but wonder what it would have been like in some alternate universe where they had adhered to the classic Mario formula instead in the move to 3D.




