No Man’s Sky iOS review: A pocket-sized space adventure

No Man’s Sky iOS review: A pocket-sized space adventure


A troubled game made good

When No Man’s Sky first launched in 2016, it promised players an enormous universe filled with planets to explore, strange creatures to discover and adventures that would be different for everyone. Unfortunately, what Hello Games delivered fell well short of those promises, and the backlash was understandably fierce. Yet rather than abandon the game, the British studio spent the next decade improving it through numerous free updates.

Today, No Man’s Sky is almost unrecognisable from the game that launched 10 years ago. What started as a relatively straightforward space exploration experience has grown into something far more ambitious, with base building, planetary settlements, freighters, multiplayer and extensive customisation. I’ve always thought its transformation, alongside CD Projekt Red’s Cyberpunk 2077, was one of gaming’s most remarkable comeback stories, particularly when you consider how much content Hello Games has added without charging existing players for those updates.

And now, much of that experience has made its way to the iPhone and iPad. Yes, the same game that once pushed PCs and consoles can now be played on a device that fits into your pocket. More importantly, its arrival on Apple’s mobile devices introduces No Man’s Sky to an even wider audience, including those who don’t own a gaming PC or console.

But fitting an enormous game onto a mobile device is one thing. Making it enjoyable to play, without sacrificing too much of what makes the original appealing, is another matter entirely.

A universe that has come a long way

No Man’s Sky

No Man’s Sky on iPad Pro

Image: Apple

For those unfamiliar with No Man’s Sky, it’s a science-fiction exploration and survival adventure set in a procedurally generated universe. You begin on an unfamiliar planet with a damaged spacecraft, gathering resources to repair your equipment, survive the environment and eventually get your ship flying again.

Once you’re airborne, you’re free to travel between star systems and discover different worlds. Some are filled with lush vegetation and unusual wildlife, while others are barren, frozen or covered in toxic environments. There’s a storyline to follow, but much of the enjoyment comes from deciding what interests you and your playing style.

What I particularly like about No Man’s Sky is that it doesn’t constantly tell you what to do. That freedom does come with some repetition, especially when gathering materials and managing resources, but it’s also why the game has maintained its appeal over the years. You’re free to make your own adventures rather than being forced down a particular path.




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